\hypertarget{_key_handler_8h}{\section{header/\+Key\+Handler.h File Reference}
\label{_key_handler_8h}\index{header/\+Key\+Handler.\+h@{header/\+Key\+Handler.\+h}}
}
{\ttfamily \#include $<$osg\+G\+A/\+G\+U\+I\+Event\+Handler$>$}\\*
{\ttfamily \#include $<$osg\+Viewer/\+Viewer$>$}\\*
{\ttfamily \#include $<$osg/\+Polygon\+Mode$>$}\\*
{\ttfamily \#include $<$osg/\+Program$>$}\\*
{\ttfamily \#include \char`\"{}../header/\+F\+P\+S\+Camera\+Manipulator.\+h\char`\"{}}\\*
{\ttfamily \#include \char`\"{}../header/\+Base\+Interaction\+Callback.\+h\char`\"{}}\\*
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{classbrtr_1_1_key_handler}{brtr\+::\+Key\+Handler}
\begin{DoxyCompactList}\small\item\em Key Handler Class, handles all of our Key\+Functions, which do not belong to camera control (this are handled by \hyperlink{classbrtr_1_1_f_p_s_camera_manipulator}{F\+P\+S\+Camera\+Manipulator}) \end{DoxyCompactList}\end{DoxyCompactItemize}
\subsection*{Namespaces}
\begin{DoxyCompactItemize}
\item 
 \hyperlink{namespacebrtr}{brtr}
\begin{DoxyCompactList}\small\item\em Namespace for the whole Brain\+Train Project. \end{DoxyCompactList}\end{DoxyCompactItemize}
